The virtual space rendered inside the VR application is a reconstruction of the anatomic theater that used to exist at Waag Society in Amsterdam (since 1691). The replica was created through a combination of photogrammetry techniques by Dr. Judith van der Elst, an independent scholar residing in Amsterdam, using 18th century prints. Waag Society was the place where the painting was originally created, having served as the site of the Amsterdam Guild of Barbers’ Surgeons.
Díaz-Kommonen got architectural materials with accurate measurements and depictions of the actual site. “Still, I could not ascertain exactly in which room at Waag it had been created. However, I decided to go for the reconstruction of the anatomical theater because I thought this would be of interest to both historians of art and science, as well as the public”.
Planning Diagram for information architecture
(The letters indicate levels where content can be placed and shown at different points in time. The numbers indicate seven captions that have been inserted into the virtual space.)
The virtual space was partitioned into these levels, in order to organize the user experience in accordance to the audio-visual narrative created. The levels were also used to structure the navigation in relation to the virtual objects.
Initial design of theatre space realized in 3D by Alexander Nikulin. Models are brought into Unity 3D. First interactive version tests are carried out.